Alessandro Righi
3d GENERALIST blender artist
Specialized in Modelling,texturing and Match Moving
HI !! I'm Alessandro Righi,
Blender 3d Generalist specialized into modelling texturing and match moving.
I am a professional 3D Artist with over 14 years of extensive experience in the Films &
Commercials industry.
Throughout my career, I have contributed to renowned companies such as
CineSite, Method Studios, Prime Focus, and BlueBolt, focusing primarily on modelling/texturing
and machmoving.
Over the past six years, I have transitioned to using Blender in lieu of Maya, as it offers enhanced
functionality from the modelling perspective. My primary workflow involves creating models in
Blender and then exporting them to Maya or other preferred software.
I thencreate the texture using Substance Painter or contiinue the scaulpting in Zbrush.
My areas of expertise lie in modelling, texturing, and camera tracking ( 3D Equalizer) , where I consistently
demonstrate exceptional proficiency.
Due to my experiece I can work alone, lead a team and help your company developing a fully working pipeline.